Now drag the file “SDL.framework” from the DMG to the “/Library/Frameworks” directory you just opened.
Next open the Finder and go to “/Library/Frameworks” (from the Finder menu: “ Go” “ Go to folder“, enter “ /Library/Frameworks” and click “ Go“). To install the SDL library (framework) we will need to copy the “ SDL.framework” file of the mounted DMG into the “ /Library/Frameworks” directory.įirst, double click the DMG file, so it gets mounted. For games and emulators we do need this, so we need to install SDL.Īt the time that I’m writing this article, SDL 2.0 is already available, but MAME isn’t compatible with that just yet. SDL, Simple Directmedia Layer, is a framework or library that allows cross-platform development of applications that need low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL or Direct3D. The following steps will do all this just in more detail … Step 1 – Download and Install the SDL framework Double click mand in the MAME folder (or mand for 32 bit).Install the SDL Framework (copy SDL.framework to /Library/Frameworks).
For the impatient, like myself at times, here the very short version: